Category: tim hwang

Memes Are People Too: Meet the Viral-Video Stars of ROFLCon:

Becca Rosen distills further insights from ROFLCon in “Are LOLCats Makings Us Smart?” Even LOLCats, it turns out, can teach us a great deal about human relationships, cultural values, and ourselves.

Ah, nostalgia…

Digital Human: Series 16, Episode 1: Gentrification

Consider this a lunchtime lecture, it’s really fascinating to go back into the archives and hear they keynote panels. A lot of the Roflcon panels were archived, so well worth checking out.

Mainstreaming The Web – ROFLCon II
The very final keynote panel of ROFLCon II, featuring:
* moot, 4chan
* Ben Huh, I Can Has Cheezburger
* Kenyatta Cheese, Know Your Meme
* Jamie Wilkinson,
* Greg Rutter, You Should Have Seen This
As web culture increasingly flows into the mainstream, it becomes enmeshed in a crowded world of businesses and commentators. In turn, it becomes more easily digestible and accessible to broad audiences. What are the ethics of being a part of that space? As this process continues, what is gained? What is left behind?

Digital Human: Series 16, Episode 1: Gentrification

Digital Human: Series 16, Episode 1: Gentrification

The Digital Human – Series 16 – Gentrification – BBC Sounds:

Gentrification. It’s a constant cycle in the offline world. Run down areas with cheap rent attract a young arty crowd, business moves in when the area has a new hip image, and suddenly everyone wants to live there and the original residents find themselves priced out of the neighbourhood and so move on to a new place to start the cycle again. 

But, we don’t just live in cities in the digital age. The internet was once a haven for freaks, geeks and weirdos, but now that everyone has poured into the same digital space, has it too been gentrified? And if it has… where can people go? 

 Aleks Krotoski explores how digital communities have shifted and evolved, through both the very human development of communities, and the technological changes of algorithms and automation that have like the highways and infrastructure of the physical world, have split communities and fundamentally changed how we live online. She discovers out how the cycle of progress has both helped and hurt us in the digital age, and finds out if the artists, the freaks, the geeks and the weirdos still have a place to call home. 

At ROFLCon, watching memes go mainstream:

Unlike a lot of other conventions, however, the atmosphere is laid back and mostly everyone seemed to be having a pretty great time. I’ll admit, I wasn’t sure what to expect (this was my first ROFLCon) going in, but the fairly joyful environment caught up with me. The discussions at ROFLCon covered a wide assortment of topics ranging from the funny to the very serious — things like intellectual property law, and data management for huge sites such as Reddit and YouTube — but for the most part, there was a prevailing vibe of positivity that I at first found to be endearing and hard to disagree with, but ultimately left feeling unsettled about.

Digital Human: Series 16, Episode 1: Gentrification